Planetside 2 infiltrator build. The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the game. Planetside 2 infiltrator build

 
The infiltrator on the other hand is making use of what is essentially an unavoidable bug in the game: the latency system that allows the mass of players we see in the gamePlanetside 2 infiltrator build  The medic tool revisited: A look at Planetside 2's revive mechanics, their excesses, and why the changes to hand reviving miss the markMaybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience

9K views 2 years ago Planetside 2 Tutorials. Now that I've put all the cert numbers out there, a few tips for playing as SMG infiltrator. The player's currently equipped implants are displayed at all times on the Head. Firstly, ignore everyone that tells you to not go stalker inf. The 99SV is the default TR infiltrator weapon. This is not a subject to discuss, this 2 implants is must have, pick them or keep dying. Stalkers can only equip pistols. 3) So lets say I wanna spend 10-20 bucks because I like the game. 3- Implant 0. Faction: NC Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex Reason: The shadow unlike the stalker dishes out a ton of damage. 2-How to use an SMG 2. But! Once your magazine is in, it’s ready to shred every single enemy that was brave and foolish enough to get too close. -2. Marginally smaller "effective ammo" with ext mags (by which I mean that 35 cyclone bullets are worth roughly 47 blitz bullets). Now I can hack a sunderer, deploy it and have a long lasting spawn. Deep operative needs 3,675 Iso to be maxed and has a time frame needed to activate which resets when you are damaged. 6s (faster reload if you have bullets left in the clip). 3. 0. PlanetSide 2 Infiltrator. And man, this thing is not messing around. It features a moderately high damage output through a combination of good rate-of-fire and decent calibre rounds, although it isn't as. 232 subscribers. Infiltrator is a class that has a very high. for the NS-AM7 Archer has been buffed. It'd be more akin to CSGO/COD. 5 seconds. If you have used the stalker you will know the damage can be very lacking and in CQB you still get out gunned. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. But they are here to stay, so today, we are doing a complete guide and tier lis. Catlike is a must-have for stalker, even if you don't have max rank. When activated, the Stalker cloak cloaks the user, camouflaging them with their surroundings by turning them mostly tansparent and clearing spots. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. The best infiltrators are the ones who utilize the utility the class brings, not the kill potential. 3- Implant 0. ago. 55. Murgen. It is auto granted at rank 1, and upgraded using Certification Points. Infiltrator: Stay silent. The problem with new players learning the game via Infiltrator is they are crutching on the Infiltrator’s cloak to avoid having to learn the most important skill in Planetside: positioning. Somehow it fixed itself and started working again after an hour or so. Auraximas is here! The winter season brings with it the sights and sounds of Auraximas. Engineer shield is a good tip, but i usually am infiltrator, i guess redepoy directly after. Each kill restores 325 health and 44% of your overshield, Also cloaks you for 2 seconds allowing you to still kill while invisible. • 1 mo. 4- Winning your encounters 2. May only contain alphabetic characters (A-Z), numeric characters (0-9) and special characters (!"#$%) Must contain at least one letter and one number. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. 114. The 200 and 250 damage pistols had the problem of being very bad against. stalker infil is just a stepping stone to understanding how cloak works. 6s/3. Velocity is 550m/s. Fear combined with their specialized. Striker is a solid anti ground weapon and also a decent G2A option that's easy to use. but you also can snipe other infiltrators who are sniping. r/Planetside. Planetside 2 is a big game with many edges and hard to perfectly. OneShadowWarrior. If you fail to ambush someone with a flashlight before they find. Stalker cloak is the stealthiest cloak in PlanetSide 2. So,the best pistols of three factions was,judjing to all ive tested and watched: Vanu have Spiker and Manticore,Spiker seems to have the worst rate of fire than the equivalents in NC or TR,but its a burst. One of the three playable empires, the Terran Republic is the challenged government of Auraxis, striving to maintain peace and stability across the. They can be used by all classes and offer the best Hip Fire accuracy , and don’t slow down the user as much while aiming. 2nd, inf smg builds can be the greatest cheese. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. did not reat, just here to say, Heavy assault shits on infiltrator any day of the week when it comes to cutting down zenos for the emperor ! Adrenaline shield + vampire + nightmare. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. Hey guys, just uploaded a new video on what my opinion for some strong infiltrator builds is, if you have any questions or want elaborations I'm happy to answer questions :) I like the bionics build. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow 2. By default, each player is given access to Rampart Walls, Bunkers, Anti-Infantry Phalanx Turrets, Silos, and Repair Modules as default construction objects, and HIVEs are also unlocked at Battle Rank 15 for free. Try the Infiltrator Gummy. Yeah, it has slightly faster rate of fire, I noticed, but it's at the cost of damage and reload speed. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. No noise. Password. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. 25/0. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. A full list of platforms will be available at the bottom of the post. They are roughly identical for each faction, with slight variations to. Operatives do not fight as their own standalone faction on Auraxis—rather, they are contracted out to fight beneath the three main empires: the New Conglomerate, Terran Republic, and Vanu. 2K subscribers Subscribe 105K views 3 years ago #planetside2 #infiltrator #classguide Sabotuers, Snipers, pains in. Infiltrator is a class that has a very high skill floor and ceiling to be effective. AF-6 Shadow is a straight downgrade from the NS Vandal and the AF-18 is simply an inferior assault rifle; they are both pretty terrible. The shield can absorb up to 450 damage from any source, based. The Stalker Cloaking is an active ability available to the Infiltrator. The Sticky Grenade is ideal for rushing gameplay (not necessarily gun&run, but quick movement), which fits CQB infiltration builds. It's outclassed by basically every other weapon that wasn't specifically designed to be gimped outside of 1/3rd of the bases on 1. Eiruna •. Join. Here is my tier list ranking various infiltrator playstyles in Planetside 2. PlanetSide 2 Forums. NC start with a bolt action, the other 2 don't. W. As I said, I believe it is now around 200m. It depends to much on the respective playstyle. . When you build your tiny base (deep inside friendly territory) make sure to include a light air terminal. Cloak while reloading, and continue zig-zagging while. Here's a preview we posted earlier in the week of the. This one takes 2 silos to properly set up, one by the orange boxes by the northern bridge, the other by the western cliff. And no, Infiltrator cloak is not “try hard” by any means. Engineers can also build. Play Video. Havoc in this case being defined as hacking turrets, terminals, capping points and hiding and killing lone soldiers. Nano weave, Armour cloak, Betties, sensor dart, emp grenade and NS7 w/ SPA+silencer+adv laser+2x or IRNV. Hey guys. MAX was not tested because honestly, I didn't think/care to check it. 3. ciider , Aug 16, 2015. VR room makes ur guns slower,or maybe. Vehicle: Wraith Flash w/ Fury or Renegade. Most of the time, those outfits are dunking on randoms who aren't even playing in a squad or platoon, or if they are, it's a much more casual setting. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. ago. Certifications are obtained via Certification Points and grant access to equipment, improve the specifications of items, and unlock abilities. Deep op is really good but it only really shines with a stalker build. Reduces the range at which the aircraft can be detected by enemy engagement radars by 150/250/350/450 meters. 4. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. With this release you'll find one PlanetSide album with 30 tracks, and four PlanetSide 2 albums with 15 tracks for VS, NC, and TR, and 8 tracks for NS. The device stays active for the listed duration while the user is moving—however, if the user remains. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices! 2. But the best build is you being there to defend your bus. I've been recently thinking about the Infiltrator class in Planetside 2, and the ability to stay cloaked. 0- The infiltrator 0. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. EMPs were 25 nanites per use before. there are long-distance snipers, medium-distance snipers, CQC snipers, CQC pistol stalker infils, SMG CQC. 42K subscribers Subscribe 23K views 1 year ago Combat Infiltrator Builds. Here's a preview we posted earlier in the week of the. Posistioning- Always choose a location that you can blend in with, But don't choose the first spot that pops into your head or you will not be alone. #11. Stay invisible. Rather see the servers fixed, the audio system in this game long overdue for an overhaul, Esamir and Oshur are not finished they need traditional bases and you need to. Medic survived with 3 bars of health. The reason why higher level players pick Infiltrator is for the bolt actions and being able to one shot everything. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices!PlanetSide 2. The infiltrator pro bundle is a good bundle for starting out. Last level of vehicle stealth, total cost for all levels is roughly ~2200. As someone who primarily plays NC I can say with confidence that a squad of 8 decent NC will do just fine against a squad of 8 decent VS/TR. Improve this answer. Today we're taking a look at the new SMGs in Planetside 2. 4- Grenade 0. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. 3. I always thought this was another botched plan of the game trying to do to many things. Oshur will forever be a low-population, least preferred continent as long as its center base is inferior to the others. 5 seconds. All these balance and weapon changes just made infil stronger. Sticky bombs more closely resemble "spec-ops" style instead of a war-zone frontal assault. Per page: 15 30 50. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. . Rank 1: Cloak lasts for 6. Step 1: Flank - Take a minute to understand the flow of battle. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. For the faction as described in official lore, see Lore:Terran Republic. 114. ago. It’s usually a crutch newer players use. Cannot match the Daybreak Username. Its a must especially in the morning fights where low. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Cliff snipers are EASY to flank. 0- To the field! 2. It does require quite the investment into the Infiltrator class, especially the cloaks, but that can be said for all the classes in my opinion. During this time get upgrades that both builds would love. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. Fast reload at 2. Cloaked infantry can be spotted with a 100 certs flashlight. Not necessarily overkill, but it's a lot of chocolate. . It is unlocked through purchase with Certification Points or Daybreak Cash. Get deep operative. Deep Operative is not cheap to get and if tehy get hit the cooldown gets on and there is still flash lights. The Stalker Cloaking is an active ability available to the Infiltrator. 4- Grenade 0. Its ridiculous. Infiltrator: Ability Slot (Hunter Cloaking Device) – Your bread and butter and perhaps the reason you became an Infiltrator. Whether or not its a good staging point for your team varies from base to base. Most units in planetside 2 die to a threat they didn't see coming, and you alone of all builds have the ability to make sure you know where threats against you are - use it at all times. 143 guns kill in 4 headshots / 8 bodyshots at mid range. Eiruna •. With the blackhand at least you're restricted to a 4x scope and have larger coF. I think Assimilate is probably the best. For a Sniper, 300 meter behind the fight on a rock, Ammunition Pouch. It’s a very unique sniper rifle that excels in what. Cheese kill variations are so many. It’s heavy to move with and takes an eternity to reload. Its the last level of Vehicle Stealth for the sunderer. I did this at a Tech plant. Test it,but now ive build the Spiker,its a difference. Vandal is better, but it's still outclassed by bolt-action sniper rifles that are effective at the same ranges but can one-hit kill on a headshot, which the Vandal can't do. Give a try, makes it that much easier to land 100% headshots etc. Run in zig-zags to help avoid gunfire. The Terran Republic (often shortened to TR) is a major faction on Auraxis. . with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. You get 1 certification point per 250 XP. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. It is most effective from behind friendly lines, or far away on flanks. 5v5, 6v6. Havoc in this case. If you want to know all of the spe. Or you can play it as a class that infiltrates. Stalker cloaking needs 1850 certs to be maxed. These albums begin rolling out to digital platforms on May 20. Sometimes switch to Rams for further useless sniping. Exitus Acta Probat Nov 2, 2020. This pairs really well with the Blackhand, which is a 2-headshot kill at any range. This is kind of a bonus video I guess. Yusnero, Aug 25, 2020. 1. 5 seconds. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. Light Assault is a mobile infantry unit, proficient in flanking and harassing. No deep operative or ammo printer or whatever * dies unless your horribly outnumbered. 3) So lets say I wanna spend 10-20 bucks because I like the game. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). It also allows you to cloak and scurry around surreptitiously. The healing and repair tools earn you tons of XP (read: Certs) so you can unlock upgrades. This kills in 4 / 8 as well, but it's also 857 RPM and has good horizontal recoil for a TR gun. The gun has a lot of vertical recoil, so it takes a bit of getting use to, and is a must to have a compensator and laser sight. no idear who runs with that there is better options. Mirror Bay replacement base will be far worse than the already bad mirror bay. Implants are a gameplay system that allow players to enhance their loadouts with a wide variety of perks that alter gameplay in various ways. They're all fairly similar with bolt action. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. Also, for true infiltrating, I still think Shield Regen is best. Corvosin • 8 yr. V10#### I never owned it, so cant speak from experience. Not sure if that changes with another pistol. Light Assaults have a large arsenal of close and medium range weapons. Welcome to Balance, kiddo. As infantry, the best way to counter them is to play infiltrator, or attack from somewhere unexpected (Light Assault or infiltrator, again). Rank 1: Cloak lasts for 6. So yeah he’s a pretty darn good line breaker when supported. Reason: The shadow unlike the stalker dishes out a ton of damage. Lovely. It can be played as a sniper, long range and precision, but weak in close combat. Infiltrator Weapons. Light Assault is a mobile infantry unit, proficient in flanking and harassing. Suppressor mostly useless. 2- Choosing your battles 2. Infiltrators are armed with precision rifles designed for cranial mass readjustment in the target. It however has the problem of requiring 2. Faction: NC. TR Heavy assault: T9 Carv (great jack. You can solo almost anything in the game, vehicles included, with these. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. The Eridani is the safe pick, it's basically a SMG version of the Orion. To be honest, even double sidearms would be either: 1) horrible balanced or 2) useless, cause single is more reliable. PlanetSide 2 Infiltrator Beginner’s Guide. . In the case of the infiltrator cheesing the base with cortium bombs from a stealth sundy, you will have to find. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Sniping- Always account for distance, Since when you miss your target will start to move randomly and then pinpoint your posistion. ago. The improved crouch movement speed is really important. Infiltrator: Carapace, some people don't know this but it offers 1000 total hp from default 900. PlanetSide 2 Infiltrator Build Guide by BrB Stove Exploded. I guess it's personal preference. Adv shield cap, hunter cloak, 4x med kit, sensor dart, emp grenade and NS7 w/ SPA+fwd grip+2x or IRNV. 3. Medic survived with 3 bars of health. r/Planetside. Edit: Assimilate + Sensor Shield (recon devices only detect you at spitting distance when maxed out) looks the best for me. New types of fortifications may be purchased with Certs or DBC. Infiltrator Certifications. I guess you could test it in the VR with the EOD HUD implant to get the exact number. Sure, the Infiltrator is good if you play it right. Looking through the implants, the ones that stand out for me are: Experimental Stims / Counter-Intelligence / Target Focus / Sensor Shield / Safe Fall / Battle Hardened / Assimilate. 50 are also decent choices. I enjoy infiltrator, and even I thought that was a bit too powerful:. The Operative build is the ultimate in recon. I play NAC exclusively on all infiltrator classes I make, but on NSO it's even more relevant since your cloak is like 50% less powerful than other factions. Wszystko Dyskusje Zrzuty ekranu Prace graficzne Transmisje Wideo Aktualności Poradniki Recenzje. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. ago. Share. advertisement. Stalker cloak is the stealthiest cloak in PlanetSide 2. 1. -1. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. Stalker Alert: Infiltrator Update. Built on the Forgelight™ Engine, PlanetSide 2 is free-to-play on the. 2 C4 is mandatory. Don't stop moving. During this time, the hacked vehicle will be forced to add the hacked vehicle's team glow, and the original owner can track the vehicle in real time. The Operative build is the ultimate in recon. The game is so saturated with dumb cheese bullshit that the only way to survive it is to be invisible, and the only way to survive against other invisible people is to also be invisible. Subscribe. If you have. Subclass Overview. 75 versus 2. The Hunter QCX + melee combo is very good behind the lines. Link to sign up for Planetside 2 : 1 : Server. How many allies and enemoes can also strengthen the use of your sundy build. Honestly the BAR-200 is a really good gun and you can stick to that for almost any kind of infiltrating though. Best Assault Rifles: Carbines: layout of the map can also help you predict what sort of fight there will be. Sniping. Stay invisible. So if you want to be a great Infiltrator there are a few things you need to know right off the bat, and you will need to consistently remind yourself as you play for a couple weeks. Slightly faster TTK. Infiltrators. But in dreams - it would be fun to equip double Presidents with KCAP and to get 2 seconds of MAX performance. C4 is a great trap tool, and great AV/MAX. The Repair Tool can be upgraded to repair faster and to last longer before overheating. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. At range the hunter cloak is undeniably better since at range the cloak is more effective. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. The stalker cloak is largely for being an oxygen depleting purple person in the middle of nowhere camping a vehicle terminal, pulling sunderers out of the enemy's own base or hacking turrets to shoot vehicles in their backsides. This is part of the. Also don't bother trying to rely on NSO cloak to hide yourself. • 1 mo. All structures are much weaker while. - A new Suit Slot item called “Adrenaline Pump” will. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. . 5 seconds. PlanetSide 2 is a free-to-play,. Vehicle: Wraith Flash w/ Fury or Renegade. with the introduction of the new NSO weapons the U-200 Harbinger seems to be the go-to weapon for a stealthy infiltrator. - What is the best thing I can do to one of these situations : (1v1 long range tank, 1v1 stealth sundered-infiltrator-cortium bombs, 1v1 hill tank) - same things as a team (2+ players) - A basic template of a base - A template for a base in a valley - A 2 player base template The 99SV is the default TR infiltrator weapon. Get hunter to 3. Then join forces on the battlefields of Auraxis and #MakeWarStories. For the NS SMGs, the Punisher is a top choice. Always keep that distinction in mind. Infiltrator is the stealthy ninja-sniper class of Planetside 2. I actually agree with your suggestion, but this would signficantly buff the infiltrator and reduce the skill required to use the infiltrator properly. Nothing like diving in and out of large groups. NC Infiltrator need sum luv De'vs, how about a better sidearm , something to go with rifles. Keep with your team, the more teamates, the safer the router is and less likely to be noticed since enemies will be preoccupied. daybreak POR FAVOR TE PIDO QUITA LA CAMARA DE MUERTE. ago. All Discussions. show. Enemies will likely lose track of you if you. You can wipe half a squad in seconds with semi-autos now. I'm a bit of a dumbass at this game (why im playing stalker) and don't really know what the weapons are like so just asking for some more professional opinions :) 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow Infiltrators are the most EZ-mode class I've played so far. Further training can be found in Iridar's guide on Jet Pack Mechanics here: Automatic Scout Rifle: VS: The Artemis nearly can't be heared when silenced, has no bulletdrop. Yavimaya, Mar 11, 2020. This grenade is identical to the Frag Grenade except that it will stick to almost every surface and to enemies. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. SaxPanther • Champion of Free Living • 4 yr. Phalanx Turrets are fixed base defenses, found on numerous facilities across Auraxis, providing defenders with powerful emplacements to fight off a variety of threats. Reload speed is 2. 50 are also decent choices. Scrop: x2 reflex. Discussion in 'PlanetSide 2 Gameplay Discussion' started by WidowIIMaker, Aug 25, 2013. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. build, vehicle can be considered op in some circumstances is brillant old school of design reminiscent of Brood War. So, you’re a filthy casual, and you want to get good at Planetside 2. Infiltrator Guide. Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. Even though Rebirthing technology has nearly eliminated the concept of fear on Auraxis, the Infiltrator remains one of the few things soldiers still dread. After the silo, start with pillbox at the southern bridge, offset left (east) and at minimum height. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. Mirror Bay replacement base will be far worse than the already bad mirror bay. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. Also infiltrator is quite versatile class with multiple roles, so you should describe which role exactly you prefer. Both are viable if played correct. The most effective use of this build is hunting people. . I have one more to go until I unlock the Auraxium reward and I'm thinking about doing the Punisher again. The guy I was playing with works too much to play now so I'm back to mostly solo lol. TR Heavy assault: T9 Carv (great jack of all. 4- smart infiltrators will completely ignore this or will just get a headshot on ya. They have access to 4x scopes and lower, so they have no scope sway. The Eridani is the safe pick, it's basically a SMG version of the Orion. Infiltrator is the stealthy ninja-sniper class of Planetside 2. but it's still got low velocity, low max damage range, low fire rate, bad accuracy, and a slow reload. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. The CQC bolts don't have sway, so if you don't like the breath holding and weapon sway mechanics, go with one those and slap a 4x on it. Idk, I think the flail is neat, but I do think there’s a couple things I’d like changed; 1- no cloaking while holding a dart, or allow bases to better detect infils. I finished the Canis, Sirius and now the Eridani. Either sniper, providing covering fire or get into an enemy base and cause havoc. Cloakers have 100 less shield than other classes. or the same as above but with Cyclone and you can maybe switch Battle Hardened to Catlike. 0- The infiltrator 0. Posistioning- Always choose a location that you can blend in with, But don't choose the first spot that pops into your head or you will not be alone. Blackhand is great for range but it's loud and unforgiving. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. . Loadout tips: 1) You have only 2 implants: catlike 5 and sensor shield 4+. no idear who runs with that there is better options.